Game Mechanics

Every kill leaves ore behind: salvage fields

Published

In short: a battle over a planet leaves its wrecks on the ground, and wrecks are ore. They pile up into salvage fields that your Prospectors can gather, so a fight pays back part of what it cost. Leave a field alone too long and it’s gone. Numbers are placeholders.

At a glance

A wrecka third of the craft’s build cost, in ore
Mk0 / Mk1 fighter5 t / 8 t
Joins a fieldwithin 500 m of it
Fieldsmerge when they come within reach
Goneafter 30 minutes with nobody adding or gathering
Marknone: salvage is plain ore

Where wrecks come from

How fields grow

Gathering it

Salvage fields are resource nodes, like ore patches: allow one and gatherers with work on will go to it. A gatherer works the part of a field nearest to it, not the middle. More: work and gathering.

Ore pays for the machine shop, repairs and rebuilt jets.

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