Devlog

Toward big fleet battles: 50 v 50 squadrons from 3 to 18 frames a second

Published

In short: this space RTS is heading for big fleet battles, so we pitted 50 squadrons against 50. At first it ran at about 3 frames a second; by the end of the day, about 18. A new simulation preset lets you watch it.

The test

Fifty squadrons a side is 1,200 jets. The new 50 v 50 squadrons preset in the simulation copies your squadron up to 50 and sets it against 50 raider squadrons. The first run managed about 3 frames a second.

What changed

Evasive and Retreat

The same day, evasive got simpler: guns off, +30 defence, and it flies your orders as given. A new Retreat order (Alt+4) sends a squadron home to dock and refit, and your squadrons that break off retreat on their own. More: pilot stances.

There’s more to do before 100 a side, but battles of this size are now playable.

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